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- on enterFrame
- set the cursor of sprite 3 to 0
- set the cursor of sprite 4 to 0
- set the cursor of sprite 5 to 0
- set the cursor of sprite 6 to 0
- set the cursor of sprite 7 to 0
- set the cursor of sprite 8 to 0
- set the cursor of sprite 9 to 0
- set the cursor of sprite 10 to 0
- set the cursor of sprite 11 to 0
- set the cursor of sprite 12 to 0
- set the cursor of sprite 13 to 0
- set the cursor of sprite 14 to 0
- set the cursor of sprite 15 to 0
- set the cursor of sprite 16 to 0
- set the cursor of sprite 30 to [cast "HAND1.BMP", cast "HAND2.BMP"]
- set the cursor of sprite 31 to [cast "HAND1.BMP", cast "HAND2.BMP"]
- set the cursor of sprite 32 to [cast "CD1.BMP", cast "CD2.BMP"]
- set the cursor of sprite 33 to 0
- set the cursor of sprite 34 to 0
- set the cursor of sprite 35 to 0
- set the cursor of sprite 36 to 0
- set the cursor of sprite 37 to 0
- set the cursor of sprite 38 to 0
- set the cursor of sprite 39 to 0
- set the cursor of sprite 40 to 0
- set the cursor of sprite 41 to 0
- set the cursor of sprite 42 to 0
- set the cursor of sprite 43 to 0
- set the cursor of sprite 44 to 0
- set the cursor of sprite 45 to 0
- set the cursor of sprite 46 to 0
- set the cursor of sprite 47 to 0
- set the cursor of sprite 48 to 0
- end
-
- on exitFrame
- go("Vidwin2")
- end
-